In this week’s TechCrunch article I’m considering the pros and cons of the smartwatch as a platform for games. Because of their pervasive nature, smartwatches hold a lot of potential (for some kinds of) innovative gameplay but they also faces many potential hurdles. Screen size, power, form factor and dependence on mobile all present their own constraints, and the worry is that there may be too many limits to make smartwatch worthwhile.
Is it the next big thing or just a fad?
In watching the latest drama unfold over Facebook and its experimentation with users, I’m moved to argue that sometimes you can be too honest. For game makers especially sometimes it’s better for users not to know, for you to hint and inspire but never reveal the inner secrets. To preserve the numinous magic, it’s often better not to show the man behind the curtain. Read More …read more