Mobile Games Need Their Artists

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With mobile having relatively stabilized the question is what the next generation of games for the platform will look like, and how the industry needs a patron class of publisher to facilitate more creative games. Otherwise mobile may well stall. Read More

Why And How To Hire A Game Designer

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I am a game designer but I don’t envy the task of potential employers or partners in trying to find someone like me to hire. Game design is very difficult to assess from the outside, to understand what role you think it would play in your team and whether it would be a fit. Some thoughts on how to approach it. Read More

How Real Will Wearable Games Be [TechCrunch]

In this week’s TechCrunch article I’m considering the pros and cons of the smartwatch as a platform for games. Because of their pervasive nature, smartwatches hold a lot of potential (for some kinds of) innovative gameplay but they also faces many potential hurdles. Screen size, power, form factor and dependence on mobile all present their own constraints, and the worry is that there may be too many limits to make smartwatch worthwhile.

Is it the next big thing or just a fad?

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